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ABOUT ME
Hello! I am an immersive developer and technical creative, passionate about interactive design and R&D in immersive technologies. My focus is on exploring technical solutions in experience design and spatial interactives, with a strong interest in graphics, spatial development, and real-time AI programming. I consider myself a tinkerer, always experimenting with technology to invent new ways of interacting and experiencing. When I’m not immersed in technology, I’m unwinding by playing instruments and crafting soundtracks.
My education in Games, Interactive Media, and Mobile Technologies (GIMM) at Boise State University has trained me to adapt quickly to new pipelines and mediums, laying a foundation in high-level design, project scoping, and team management. This experience has shaped my approach to problem-solving and design thinking.
Professionally, I’ve delved into research development and high-level design where I’ve sharpened my hard skills in programming and tool usage. I aspire to be great at what I do and am constantly seeking opportunities to contribute to cool projects with cool people.